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FIA Creates Balance Of Performance
The FIA needed a way to make a competition between diverse production vehicles fair and reasonable. They developed the concept of Balance of Performance or BOP to “create a level playing field among cars of different design and architecture.”
In our GT4 races we adjust the setups of each car to make the cars as close to equal as possible.
When it comes to competition between drivers above a certain age, there is a need to create a level playing field among drivers with significant different physical age related abilities and experience.
Just as the FIA uses weight and power adjustments, in the Senior Sportsmanship League we are using a system that separates drivers in one of two divisions and in one of six classes. We have six classes: Senior, Admiral, Master, Expert, Advanced and Rookie. The Senior class is drivers 55PLUS, less than 70 years old. The Admiral class is drivers of all ages 55 and older that have demonstrated superior skills by consistent winning and/or an iRating above 3000. The other four classes are all 70PLUS with varying abilities starting at Rookie and ascending to Master. Master class drivers are moved to Admiral if/when they demonstrate a consistent and persistant winning record.
The Seniors and Admirals comprise the Senior/Admiral Division. The other classes make up the 70PLUS Division. We run separate championship points for each division. We run two races for each daily event--M, Th, and Fr. Both Divisions run together. The overall winner of the first race can choose to race or not in the second but instead of his highest finishing position, his average points are figured if he chooses to race in the second race. All other drivers are assigned points based on their best finish of the two races. Finally, we grant an extra 2 championship points for 80PLUS drivers for any position outside the Podium. This system has proven to give most of the drivers a fair chance at a Podium finish and a respectable season points standing.
All this to create a “level playing field” among drivers of different ages and inherent abilities and skills. Racing where the Winner and the Podium can be predicted with high probability before the start is not really competitive racing.
We run with AI in order to improve competition, interest and fun.
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